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Lego Marvel Super Heroes 2 ~ Review


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Lego Marvel Super Heroes 2 is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, Nintendo Switch and Xbox One on 14 November 2017. It is the sequel to Lego Marvel Super Heroes and the third installment of the Lego Marvel franchise. The game features a similar gameplay to its predecessors and other Lego video games, alternating between various action-adventure sequences and puzzle-solving scenarios The ability to manipulate time is allowed to players directly from the new open world of Chronopolis, which is a myriad of 18 different Marvel locations (including K'un-L'un, Attilan, a Hydra empire, a Marvel Noir version of New York City, Knowhere, an alternate medieval time, and several other places) linked through time and space. The game also introduces a new four-player competitive super hero battling mode, allowing players to fight each other cooperatively in battle arenas.

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The game is filled with little charm bombs like this, but if you read that previous sentence and came away with questions like "Who or what is a Ms. Marvel?" and "There are dogs in video games, now?", then perhaps some of this appeal will be lost on you. Needless to say, your familiarity with all things Marvel will impact just how cute you think all of this is. And the cuts here run very deep. From the inclusion of cowboy characters from old Timely/Marvel series like Kid Colt and Arizona Annie, to more recent characters like Spider-Man Noir from the Noir Universe (this Spidey uses guns, guys!), Lego Marvel Super Heroes 2 seems tailor-made for the Marvel super fan.

That's not to say those whose Marvel knowledge comes only from the recent big budget films (but who did see the last Thor movie and thought the rock guy was pretty funny) will be left clueless amidst a series of complex comic references. The game anchors it's main narrative on the cinematic versions of the Guardians of the Galaxy, with Star Lord, Rocket, Groot (both baby and full-grown), et al racing to Earth to help stop megalomaniac-from-the-future Kang the Conqueror from doing his thing (ie, conquering). It's a doomed quest, as Kang quickly achieves his raison d'etre, ripping the fabric of the time-space continuum and creating Chronopolis, a mish-mash of worlds from different time periods and Marvel realities.

From here, it's up to the heroes of the Marvel universe to band together and stop Kang. The gameplay here will be instantly familiar to anyone who's played a Lego game in recent years; it's bash bash bash on enemies and the environment using simple combat mechanics, before solving various environmental puzzles that may or may not involve bashing things some more (or alternatively using a specific character's special abilities to progress). To its credit, the many characters in Lego Marvel Super Heroes 2 do sport some interesting abilities, so much so that you can for the most part look past the cookie-cutter nature of most of them and find individual heroes with unique skills. The combat, though, remains stakes-free. There are no "lives", and dying simply means regenerating in the same spot not even seconds later. Dark Souls this is not.

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But that ease-of-use has always been the main appeal of the Lego games, especially for parents. As is usual with this series, the entire game can be played in co-op, and it's fun to partner with a developing gamer through these relatively stress-free adventures. The puzzles here can sometimes get a little obtuse, but that's exactly why it's a great shared experience. Your little ones can have fun running around and mashing buttons playing as the Invincible Iron Man, while you do the legwork of figuring out how to actually progress through a level.

There's also an impressive amount of things to do in Lego Marvel Super Heroes 2. Apart from the hundreds of available characters (most you'll have to unlock) and the approximately dozen hours of the main campaign to work through, the "world" of Chronopolis is also expansive, functioning as an open world where your heroes can find little sidequests, missions, racing events, and other activities when you're not chasing the main storyline.

Of course, these other activities aren't all enormous fun, but if you're a Marvel nut or a completionist (or both), then this game's basic cheerful gameplay and demeanour will make all of those extra pursuits worthwhile. Lego Marvel Super Heroes 2 is reverential to its source material, even if the game that surrounds that adoration is starting to sag somewhat. After all these years, the Lego formula is still a winner--but only barely.

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Much like the two previous Lego Marvel games, the players are able to take control of a roster of iconic characters from the Marvel Universe, each with their own unique abilities. For example, Star-Lord is capable of flight, Black Panther can activate claw switches, and Spider-Man can swing on his webs, crawl on walls and use his spider-sense to detect hidden objects. The game also features characters from different time periods and realities over the Marvel Universe, which includes Spider-Gwen, a cowboy version of Captain America, a gladiator Hulk, and many others. In addition, the game also features variations of sundry characters, like Iron Duck (who is merely Howard the Duck wearing the Iron Man's armor) and Carnom (a fusion of Venom and Carnage that's exclusive to the game).

While some characters are just based on the comic books, others have their visuals taken from the Marvel Cinematic Universe, such as the Guardians of the Galaxy and Ant-Man. Using the ability to manipulate time, the players can change the look and abilities of certain characters. For instance, they can take Baby Groot (from the Guardians of the Galaxy Vol. 2) and move time forward for him to become his adult version, and Spider-Man can go both ways with his Noir and 2099 counterparts.

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The Game is Now Available On All Platform.

Edited by Mr.Gamer (see edit history)
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The last reply on this topic is older than 122 days. Please do not unnecessarily bump it. The most recent reply to this topic was posted 1898 days ago.

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